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Case study · Creative coding

PixelForge, a tiny world built in the browser.

A fictional tactical platformer with three biomes, a level editor, and accessible controls.

Explore the project

Gameplay before effects

The prototype validates movement, rhythm, and legibility before adding complexity. Every system has one responsibility and immediate feedback.

Game systems

Stack

  • TypeScript
  • Canvas 2D
  • Web Audio
  • IndexedDB
  • Gamepad API

Want to build something playful?

Let’s start with a small, testable prototype.

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